T_Road_Objects_Tunnel

Tunnels are modeled as objects in ASAM OpenDRIVE. Tunnels apply to the entire cross section of the road within the given range unless a lane validity element with further restrictions is provided as child element.

Java class for t_road_objects_tunnel complex type

.

The following schema fragment specifies the expected content contained within this class.


<complexType name="t_road_objects_tunnel">
  <complexContent>
    <extension base="{}_OpenDriveElement">
      <sequence>
        <element name="validity" type="{}t_road_objects_object_laneValidity" maxOccurs="unbounded" minOccurs="0"/>
        <group ref="{}g_additionalData" maxOccurs="unbounded" minOccurs="0"/>
      </sequence>
      <attribute name="daylight" type="{}t_zeroOne" />
      <attribute name="id" use="required" type="{http://www.w3.org/2001/XMLSchema}string" />
      <attribute name="length" use="required" type="{}t_grEqZero" />
      <attribute name="lighting" type="{}t_zeroOne" />
      <attribute name="name" type="{http://www.w3.org/2001/XMLSchema}string" />
      <attribute name="s" use="required" type="{}t_grEqZero" />
      <attribute name="type" use="required" type="{}e_tunnelType" />
    </extension>
  </complexContent>
</complexType>

Constructors

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constructor()

Functions

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open fun getDaylight(): Double
Degree of daylight intruding the tunnel.
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ASAM OpenDRIVE offers the possibility to include external data.
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open fun getId(): String
Unique ID within database
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open fun getLength(): Double
Length of the tunnel (in s-direction)
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open fun getLighting(): Double
Degree of artificial tunnel lighting.
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open fun getName(): String
Name of the tunnel.
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open fun getS(): Double
s-coordinate
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open fun getType(): E_TunnelType
Type of tunnel
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Gets the value of the validity property.
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open fun setDaylight(value: Double)
Sets the value of the daylight property.
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open fun setId(value: String)
Sets the value of the id property.
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open fun setLength(value: Double)
Sets the value of the length property.
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open fun setLighting(value: Double)
Sets the value of the lighting property.
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open fun setName(value: String)
Sets the value of the name property.
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open fun setS(value: Double)
Sets the value of the s property.
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open fun setType(value: E_TunnelType)
Sets the value of the type property.