AbstractSolid3D

Abstract class for all geometric solid objects in 3D.

Inheritors

Constructors

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constructor()

Properties

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List of affine transformation matrices to move and rotate the geometric object.

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abstract val tolerance: Double

tolerable threshold value

Functions

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open override fun accept(visitor: Geometry3DVisitor)

Accepting function so that a geometry visitor can pass by.

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Calculates the polygons for the respective solid geometry and transforms it to the global coordinate system.

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abstract fun calculatePolygonsLocalCS(): NonEmptyList<Polygon3D>

Calculates the polygons for the respective solid geometry within the local coordinate system of the surface.