T_Road_Objects_Object_Outlines_Outline_CornerLocal

Used to describe complex forms of objects. Defines a corner point on the object outline relative to the object pivot point in local u/v-coordinates. The pivot point and the orientation of the object are given by the s/t/heading arguments of the element. .

Constructors

constructor()

Functions

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open fun getHeight(): Double
Height of the object at this corner, along the z-axis
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open fun getId(): Integer
ID of the outline point.
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open fun getU(): Double
Local u-coordinate of the corner
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open fun getV(): Double
Local v-coordinate of the corner
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open fun getZ(): Double
Local z-coordinate of the corner
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open fun setHeight(value: Double)
Sets the value of the height property.
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open fun setId(value: Integer)
Sets the value of the id property.
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open fun setU(value: Double)
Sets the value of the u property.
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open fun setV(value: Double)
Sets the value of the v property.
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open fun setZ(value: Double)
Sets the value of the z property.