T_Road_Objects_Object_Skeleton_Polyline_VertexLocal

Defines a vertex point on the object polyline relative to the object pivot point in local u/v-coordinates. The insertion point and the orientation of the object are given by the @s, @t, @zOffset and @hdg attributes of the element. can use either radius or length/width within one element.

Java class for t_road_objects_object_skeleton_polyline_vertexLocal complex type

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The following schema fragment specifies the expected content contained within this class.

{@code  }

Constructors

constructor()

Functions

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ASAM OpenDRIVE offers the possibility to include external data.
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open fun getId(): Integer
ID of the vertex point.
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Vertex point is intersecting the ground.
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open fun getRadius(): Double
Local radius of the object at this vertex point, along the polyline
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open fun getU(): Double
Local u-coordinate of the vertex point
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open fun getV(): Double
Local v-coordinate of the vertex point
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open fun getZ(): Double
Local z-coordinate of the vertex point
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open fun setId(value: Integer)
Sets the value of the id property.
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open fun setIntersectionPoint(value: T_Bool)
Sets the value of the intersectionPoint property.
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open fun setRadius(value: Double)
Sets the value of the radius property.
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open fun setU(value: Double)
Sets the value of the u property.
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open fun setV(value: Double)
Sets the value of the v property.
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open fun setZ(value: Double)
Sets the value of the z property.